Surreal Friends Blog

Wednesday, May 17, 2006

Film's Been Done for a Bit

Tuesday, May 02, 2006

I think we're... no... we might be? Are we? No... Hold on

So, I think we finished today although I'm not entirely convinced, there must be something wrong afoot. Films don't just finish like that. We're taking the film to an editor tomorrow to see if she point out our errors!

In the meantime we ponder.

*Update - I've put it on my iPod! It looks hotter than a hot thing.*

Monday, May 01, 2006

Nearly There!

I've just finished rendering the last few frames of the film and I've composited them and put them into the mighty timeline 'o' Morp in Premiere. Overnight Premiere will be rendering the post-production effects onto the footage so in the morning we're have pretty footage to sync the sound up to. I'm pretty excited about polishing up the sound and editing! In the last post I put up some screenshots showing the process from rendering to compositing to editing.

Now its time to turn off all the other PC's apart from mine, they have earned a rest after a good few weeks of continuous rendering.

I'll be up bright and early to get that sound done!

Nick out.

Rendering compositing editing

Friday, April 28, 2006

Further completion!

Today we finished all the tweaks that we had time to get done prior to hand in. This means all the seriously dodgy bits of animation, giant holes in the ground and other errors have all been fixed. We're just rendering it all now which should all be complete by about Monday or Tuesday of next week.

The sound is ready to be tweaked and re-synched when the visuals are finalised. All good.

Nick (with an A in GCSE English, not like Matt down there. Oh no.)

Tuesday, April 25, 2006

Animation complete!

As of Sunday the main animation was complete. We finalised our dialogue sound yesterday, and have a long list of tweaks to complete to get the film ready for hand in. We are now reanimating dodgy bits, sorting out any glitches and adding new camera angles to dull and lifeless scenes. So we'll be busy until hand in. We have 4 computers re-rendering our stuff which is quite cool! (Watch your grammar, boy - Nick)
If you wanna see what it was like three weeks ago read the next post and click on download here.


Tuesday, April 11, 2006

First cut rough edit

OK then, here we have the first cut of our film. This is what we handed in as work in progress. As it stands we still have some sections still as animatic drawn bits and as maya default playblasts which will be replaced with pretty cg renders later on down the line. There is sound on there, but this is still being worked on, most of the sound effects are there (except the pings after the spits, they're going), and its just the synch of some of the sounds and voices at the end that are still wrong, needing to be fixed, oh yeah and some newly animated bits have no sound! The file compression has reduced the sound quality too. As for the animation, these are first renders to check for what is wrong technically and for us to refine the animation, so nothing is final, some of the animation needs some serious tweaking other bits are OK.

We want feedback from you dear readers on the film: which bits you like, which bits you don't, whether you understand the vague story, which bits need improving and any other feedback you want to give.

Here's the link, it's 35 meg so it could take a few minutes (like downloading a movie trailer), go on, you know you want to.

download here



Thursday, April 06, 2006

More behind the magic

You see!

We see!